Description     Medium-sized map with moderate resources, suitable for both team-play and free-for-all.
Description     For team-play suggested setting is top vs bottom.
Description
Description     - Settings: medium resources, starting force includes 2 Assault Frigates, one extra collector and one controller.
Description	- Author: Guido 'Ugruk' Conte
Description     - E-mail: guidoconte@yahoo.com
Description	- Web: digilander.iol.it/ugruk


Font            Arial_b12.hff
Color           255, 20, 20
DropShadow      Yes


; DEFAULT SETTINGS:
type.flag                      BIT1     ; destroy mothership
type.flagNeeded                BIT1     ; FLAG: destroy mothership

;type.flag                      BIT2     ; capture capital ship
type.flagNeeded                BIT2     ; FLAG: capture capital ship

type.flag                      BIT3     ; research
type.flagNeeded                BIT3     ; FLAG: research

;BIT4 = bounties - Obselete!

type.flag                      BIT5     ; enable harvesting
type.flagNeeded                BIT5     ; FLAG: enable harvesting

;type.flag                      BIT6     ; resouce injections
type.flagNeeded                BIT6     ; FLAG: resource injections

;type.flag                      BIT7     ; resouce lump sum
type.flagNeeded                BIT7     ; FLAG: resource lump sum

;BIT8 = password protected - only let the user change this

type.flag                      BIT9     ; unit caps
type.flagNeeded                BIT9     ; FLAG: unit caps

type.flag                      BIT10    ; fuel burn
type.flagNeeded                BIT10    ; FLAG: fuel burn

type.flag                      BIT11    ; allied victory
type.flagNeeded                BIT11    ; FLAG: allied victory

;type.flag                      BIT12    ; crates
type.flagNeeded                BIT12    ; FLAG: crates

;type.flag                      BIT13    ; carrier only
type.flagNeeded                BIT13    ; FLAG: carrier only

type.flag                      BIT14    ; hyperspace
type.flagNeeded                BIT14    ; FLAG: hyperspace

type.numComputers              0
type.startingFleet             1
type.bountySize                3        ; no bounties
type.startingResources         1
type.resourceInjectionInterval 9600	; 10 min
type.resourceInjectionsAmount  1000
type.resourceLumpSumTime       14400	; 15 min
type.resourceLumpSumAmount     2000
