Description     This actually is a revised version of the Talas Crossroads map.
Description	Resource amount has been fixed and dustclouds in the middle have been substituted with asteroids.
Description	The map is 1v1 and 2v2 with up to 2 spectator slots.
Description
Description	- Settings: large resources.
Description	- Author: Guido 'Ugruk' Conte
Description     - E-mail: guidoconte@yahoo.com
Description	- Web: digilander.iol.it/ugruk


Font            Arial_b12.hff
Color           255, 20, 20
DropShadow      Yes


; DEFAULT SETTINGS:
type.flag                      BIT1     ; destroy mothership
type.flagNeeded                BIT1     ; FLAG: destroy mothership

;type.flag                      BIT2     ; capture capital ship
type.flagNeeded                BIT2     ; FLAG: capture capital ship

type.flag                      BIT3     ; research
type.flagNeeded                BIT3     ; FLAG: research

;BIT4 = bounties - Obselete!

type.flag                      BIT5     ; enable harvesting
type.flagNeeded                BIT5     ; FLAG: enable harvesting

;type.flag                      BIT6     ; resouce injections
type.flagNeeded                BIT6     ; FLAG: resource injections

;type.flag                      BIT7     ; resouce lump sum
type.flagNeeded                BIT7     ; FLAG: resource lump sum

;BIT8 = password protected - only let the user change this

type.flag                      BIT9     ; unit caps
type.flagNeeded                BIT9     ; FLAG: unit caps

type.flag                      BIT10    ; fuel burn
type.flagNeeded                BIT10    ; FLAG: fuel burn

type.flag                      BIT11    ; allied victory
type.flagNeeded                BIT11    ; FLAG: allied victory

;type.flag                      BIT12    ; crates
type.flagNeeded                BIT12    ; FLAG: crates

;type.flag                      BIT13    ; carrier only
type.flagNeeded                BIT13    ; FLAG: carrier only

type.flag                      BIT14    ; hyperspace
type.flagNeeded                BIT14    ; FLAG: hyperspace

type.numComputers              0
type.startingFleet             1
type.bountySize                3        ; no bounties
type.startingResources         2
type.resourceInjectionInterval 9600	; 10 min
type.resourceInjectionsAmount  1000
type.resourceLumpSumTime       14400	; 15 min
type.resourceLumpSumAmount     2000
