Probe Bomb

Cheap or not?

Please explain why you voted the way that you did.

Poll: Is Probe Bomb an acceptable tactic? Vote “yes” if you think that PB is acceptable and should be used. Vote “no” if you think that it is too cheap to be used.

Option Votes
Yes 3
No 8

Results from the original forum.

30 RU probes shouldn’t be used to kill 350 RU worth of scouts.

Absolutely correct.

I don’t use them and to tell you the truth, I don’t think anyone has used one against me for at least a year.

PB is cheap, will get you called all kinds of names, and there is an excellent chance I will not allow you into the next game.

Malone out.

Its probably the most cheapest tactic in the game, I go with fiirkans reason. But im still going to PB anyway… =)

so MS scuttle is a 100% FREE ship kills full swarms/vettes ( from as many as are in range ) and deals massive damage to all larger ships. close colls even die same with research. so does that mean this is unfair too ?

i know lets add to the patch options to remove scouts/reps/scuttle like u can with crates/fuel/research then people just wont play the games they dont feel comfortable with :slight_smile:

Swarmer ( what u got scouts and reps removed i wont play that game )
scuttlers ( what no scuttle ok not a game for me )
haters of rep kami swarms and scuttlers ( yay great game for me i will play)

there ya go makes all happy then.

Real soldiers dont whine about cheap tactics they just devise better ones to use back.

i have 2 methods that have never failed for me.

  1. Set up your favorite micro formations on a 3D level yes use shift key to move them up and down as u move them away from your mother ship. this then creates many lines on the Y axis ( up and down ) for the probe bomber to see in sensors when he moves probe to line it up and he will never hit. closest a top notch probe bomber got to my micros with this set up was 10 km lol thats sadly far away. little more mantance then method 2 tho. but still easy to do.

  2. put your entire fighter group in sphere and guard mother ship. they are all spread out by the guarding action and around the MS making line up with a probe 98% impossible. then ad MS to swarm and hit a formations key or tab key to set parad then hit swarm number and attack u get formationless swarm on F4 hehe. then repeat the ad MS tab key in order to keep them formationless if they finish attacks and start to form up larger deltas. very low mantanence and easy to do.

i used these both often back in 2000 till 2002 ( developed them after the first ever probe bomb hit me in a 1v1 on talas wich i still won even with a 15 scout loss ) since that 1 time i never lost a scout to a probe bomb when using 1 of these two tactics.

i have seen computers avoid PB’s when i was practiced hiting moving fighters and doing mass probe bombs on parades of fighters comp gave fighters in parade attack orders on probes coming in.

so basicly if u cant avoid PB ( easyer then avoiding MS ram ) then your skill is less then that of a computer player :wink:

hehe

I voted No. Fiirkin pretty much has it.

You can’t be serious. Lets compare the value of your MS with a probe.

MS > probe

Simple enough?

The probe moves too fast for you to be able to defend against it. Therefor skill has nothing to do with it and probe bombs can be used by the noobies of noobs to kill skilled opponents scouts in small maps giving them the upper hand without using their skills.

Basicaly pb = cheap

5 scouts makes no diff i have won vs skilled players with 10 less fighters then them.

and if u know how PB is the easyest thing to avoid of them all. space out micro formations on a 3D plane. they will have to many dots to line up with and will line up with one thats 10 km to the left but at the same km down as one is up from the 0 KM point.

when i do that not even ahab or skibb where able to hit probe bombs on me no matter how hard they tried.

if PB is cheap so is scuttle of any ship to kill smaller ships.

they are mearly tactics nothing more it actualy takes skill to hit a PB right.

aim for 1 and real good timming. its very very easy to counter attack the probe ya LEEBs :slight_smile: duhhhhhh or space out your dam fighter :slight_smile:

it makes no sense to be agaist the cheap tactics u suck at but for the ones your good at. either be agaist all or for all.

i am for all.

Probe is the same size as a scout. You can’t scuttle an ion frig and take out a group of destroyers so why should a probe be able to take out a group of attack bombers?

DUH CAUSE IT HAS A EXPLOSION.

1 BOMBER WILL TAKE OUT 2-3 BOMBERS ON SCUTTLE AS WILL A SCOUT.

light corvs will take a nice chunk of fighters out as well.

4 - 6 reps will take out full swarm with scuttle.

so is heavy burst cheap in ur eyes too since 5 heavies can take out a full swarm if u hit right :slight_smile: thats a massive price varience.

its called skilled use of tactics deal or whine.

What if i just finished grouping my scouts and making cute little formations, such as the ones i never do. Then pull them together in a tight jumble to send to the middle only to have a pb come and kill like 4LL OF TH3M O//\G WTF!!!

umm u ever seen a PB succeed on a moving group lol attack the probe ya leeb :stuck_out_tongue: or move away from it or just move the preaty group to middle with out moving them close i never move them into a jumble makes it easyer for them to box it then when ur jumble spreads it keeps the micro’s more spread out making their micro easyer.

like i said in all the years peeps try to PB very few have succeeded and even when they did it made no differance i still won. and i won hard at that. most scouts i ever lost to a PB was the first time it was ever done to me and that was 15 that i had in a sphere from killing a probe before the PB and i still owned that guy with a defender /light corv swarm a loss of 4-8 scouts is not gonna end the game. he who is more skilled will still win. if they hit PB after pb and your dumb enough to let them lol then ya they might win if they get all ur fighters lol.

Yes. Chronos hit me like that. And you know what his skill level is.

Been hit while doing that too. In sphere formation no less.

by the time you see the probe there isn’t enough time to select your fighters, issue a move order, and have them carry it out.

Yes, it most certainly can. On a small map with competitive teams the loss of 10 interceptors to a quick PB has screwed over me and mouse HARD.

pure luck

hrrm i never ever had a problem attacking them or moving out of way of a PB and i lag like hell.

hrrm i have lost 15 scouts on the first ever PB to hit me and i still won vs a skilled swarmer.

i lost 20+ fighters to a rep scuttle of 4 reps to a skilled smurf on talas and still owned him. so 4-5 scouts is not gonna make a huge differnce man. 10 itners is not 4-5 scouts man thats a big difference thats also later in the game then at start wich is when most use PB to take out parade scouts most wont try at all if u have micro’s spread out cause its to hard to hit them. its not my fualt u guys lost a game based on the los of 10 lousy inters. i have lost more and won.

i guess if your doing pure fighter swarm that might hurt u vs a nother swarm or a wall. but i have lost all my scouts to swarms going strait caps and won. the fighter battle does not always decide the win it does at times but not always. u would be saprised as to what some players can pull off for delays.

Cheap-a** tactic, using the cheapest unit in the game to destroy things is just saying that you don’t have the skill to defeat the ships you are destroying…

realy so eh? that means using MS scuttle ( 100% free ship ) to kill many things means your not skilled ?

ok then in patch there should be an option to turn off scuttle like u can with hyperspacing.

The battle already been decided then, you know damn good and well thats not near the same thing, dolt… :stuck_out_tongue:

Lol you dolt. If you are scuttling your MS that means that you lost - or at best you are trying to pull out of a very dire situation if you have a carrier. Obviously your skills were lacking as compared with your opponet. And please don’t bore us with a discussion about hypering your fleet in place, then scuttling your ms and attacking their burning ships when your fleet comes out of hyper. It has limited usefullness and is rarely seen. And the costs to you (the scuttler) are VERY high, because you just lost the single most valuable ship that you posess. Unlike with a probe bomb where you are only out 30 RUs (not even enough to build a scout).

And stop calling the MS a free ship. It is the single most valuable ship you have because you cannot replace it. True, you don’t pay for it with RUs, but that doesn’t make it free.

any ship u start with is free.

and i used to use hyper in place and scuttle MS all the time with carrier out and won 8 out of the 10 times i did it.

and just cause i had to scuttle does not mean my skills lacked it means i did a weaker strat or tactics or i was team up on (people realy like to focus most of their efforts on me) i recall many games even when i had havoc or halflife as ally they focused every thing on only my ships till i had nothing left then they are like WTF how did ur ally get so strong. cause by this time talking with ally he moves slowing away from scuttle blast area and i let loose and damage enemy but not him or low damage to ally then easy win for him.

you realy are used to games where it goes 1 vs 1 on each front or teamed up on 1 guy he scuttle then by time u walk to next ur and ur allies are all healed up.

you would be saprised as to how often a MS scuttle can spell victory :slight_smile: back in when swarming and walling was just starting to get realy good i used to do strait caps and gravs all the time then and allies did what ever they did and i almost always had to scuttle some times with out carrier depending on Map and how soon swarms got my colls ect… and 9 out of 10 of the games my allies won cause of my well timed scuttle.

and at that time scuttle was called cheap by 8 out of 10 players and of those 8 calling it cheap where all swarmers and wallers all the cappers said no worries my supports will heal caps since no swarm/walls live through scuttle.

good god, lags, have you ever conceded a point in your life? :stuck_out_tongue: